Scientific Proof of God, A New and Modern Bible, and Coexisting Relations of God and the Universe

Sunday, August 20, 2006

What Mathematicians Are Teaching Your School Children, a Continuation

Over the last several days, I have been having conversations with a faction of people who work in the field of mathematics. These conversations are recorded in the comments associated with those blogs of mine that deal with the subjects of mathematics and atheism. Since, I consider mathematicians as leaders of our nation and our children, I believe that this sample of conversations contain information that could be useful to the parents of our children and those political leaders and educational leaders who make decisions on high school education.

I understand that India, not the USA, has most of the world’s leaders in mathematics today. Has India developed this position because its mathematicians believe in God? So, one can ask, ‘Is the US field of mathematics degenerating and are more and more mathematicians becoming atheists?’ One also wonders how many US mathematicians work for companies that develop computer games to entertain children rather than developing their minds. This sample of conversations was very revealing to me.


  • At 11:17 PM, Blogger Rev. BigDumbChimp said…

    Which God is that in India?

  • At 9:25 AM, Blogger George Shollenberger said…

    The one God who created all people and the rest of the stuff we find in the universe.

    Dont forget that India has at least three big theologies (Hinduism, Buddahism, and Jainism).

  • At 10:40 PM, Blogger Quantum_Flux said…

    Applied mathematicians developed computers, and computers can do calculations at ever increasing rates. Hence, the people who are building all the video games aren't mathematicians, they're actually artists that use the tools that were originally designed by mathematicians. If you want an example truly intelligent video gaming, look at the original generations of video games, look at Atari, Nintendo, and Super Nintendo....those were the years when the applied mathematicians were helping out in designing the gaming industry.


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